TF2 Class Configuration Guide: Binds and Settings for Each Class
Scout, Soldier, Demoman, Medic, Engineer, and more—sensible binds and cfg tips for each TF2 class.
Each of the nine classes needs different sensitivity, viewmodel, and bind layouts. Start with class-specific cfg files before layering external ESP.
Scout & Soldier
Scout: jump and milk binds, cleaver switch. Soldier: rocket jump scripts, slot-specific attack binds, shotgun swap on empty.
Demoman & Medic
Demoman: sticky charge and detonate on separate keys. Medic: uber callouts, crossbow heal targets—pair with ESP guide if you use building/player awareness tools.
Engineer & Spy
Engineer: quick wrench/sapper switch, build destroyer PDA. Spy: disguise menu binds and silent decloak practice on jump maps.